Regular Price:
Price for EASE members (20% discount):
Start date:
End date:
Enrollment deadline:
Difficulty level:
EASE Academy link:
Highlights:
- Synchronous training module (Google Meet);
- Training dates: Thursdays (20.30h-21.30h CET) from February 9th to March 23rd;
- 8 hours of synchronous work and 8 hours of autonomous work;
- 20% discount (64€ member price) for EASE members with updated memberships;
- Become a certified EASE e-trainer;
- Achieve the possibility of developing training actions on the EASE.me platform for our European community of STEAM Educators;
- Share your knowledge about STEAM Education;
- You’ll become able to provide a training service on STEAM Education, with paid or free e-learning activities. You decide!
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After completing this form, you must pay the frequency of the training action (buttons at the top), so that it can be carried out. If in doubt, contact us.
Completing this course enables the participant to develop in the future, one or more online training actions, through the EASE.me platform.
It is a fundamental training to know not only the processes and methodologies to be implemented in the development of actions on the EASE.me Training Platform, but also the pedagogical principles that guide the training provided by EASE.
All professionals and organizations that have some specific knowledge and expertise in STEAM Education can train other colleagues, sharing their knowledge and disseminating good practices.
A certification that opens up a range of possibilities as a STEAM Education e-trainer throughout Europe and the World.
- How to build a training action for STEAM educators at EASE.me? The process;
- How does the EASE.me Training Platform works? Courses, lessons, contents, evaluation tools;
- Synchronous and asynchronous online training at EASE.me;
- The construction of educational resources for STEAM educators: multimedia and information as interactive resources;
- The pedagogical principles of EASE.me training;
- Communicate and interact with participants from various countries. In English, please!
- The training moments: diagnosis, execution and evaluation. Predefined criteria and results;
- Evaluation Test. Are you a STEAM E-Trainer?