EASE- EuropeAn network of STEAM Educators is a non-profit organization whose activity has the ultimate objective of helping and enhancing the work of all educators and teachers in terms of promoting STEAM skills with children, young people and adults in formal and non-formal education.

EASE Summit

1st European Summit for STEAM Educators

16-17 September 2022 | Online Event

One-of-a-kind event where STEAM educators from around Europe come together to share their best insights on methodologies and technologies they use to teach and inspire the next generation of creative thinkers.
The Summit will take place online, and is open to all. The content will also be appealing to parents, homeschoolers, education policy makers, school principals…
Let’s understand the state of the art of STEAM in Europe and connect across borders.

Free access with registration required!

EASE Summit

1st European Summit for STEAM Educators

16-17 September 2022 | Online Event

One-of-a-kind event where STEAM educators from around Europe come together to share their best insights on methodologies and technologies they use to teach and inspire the next generation of creative thinkers.
The Summit will take place online, and is open to all. The content will also be appealing to parents, homeschoolers, education policy makers, school principals…
Let’s understand the state of the art of STEAM in Europe and connect across borders.

Free access with registration required!

Organizing Committee

EASE Summit Organizing Committee
  • Ana Cristina Louro [Portugal]
  • Anastasia Zoi Souliotou [Greece]
  • Balan Sorina-Mihaela [Romania]
  • Charikleia Kanari [Greece]
  • Fatma Caner [Turkey]
  • Gabriela Marusia Cobel [Romania]
  • Helga Alves [Portugal]
  • Iro Koliakou [Greece]
  • Lidia Ristea [Romania]
  • Madhumalti Sharma [Luxembourg]
  • Maria-Cristina Ciocci [Belgium]
  • Maria Zambrotta [Italy]
  • Mirko Labbri [Italy]
  • Nelson Gomes [Portugal]
  • Ramona Humeniuc [Romania]
  • Roumiana Anguelova [Bulgaria]
  • Tim Kjær [Denmark]

The Summit starts in:

Day(s)

:

Hour(s)

:

Minute(s)

:

Second(s)

The Summit starts in:

Day(s)

:

Hour(s)

:

Minute(s)

:

Second(s)

Overview

We are working on a virtual summit dedicated to educators and STEAM Education. Our vision is to connect Educators across the EU so that they can learn from each other for the benefit of their students and our societies.

The STEAM Education framework has grown and gained increasing visibility over the last few years in all world. Also in Europe.
The concept has evolved in the educational field, with a multiplicity of activities, projects and programs that, in concerted way or not, combined with the very attractive technological development for society, have translated into an increase in the educational approach to STEAM areas and which now provoke the need to reflect on what we are doing in this area.

  • Does STEAM Education have an economic development effect on society?
  • It’s interesting for each makerspace to work in a disjointed way, but with all the creative freedom?
  • Are our educators prepared to learn how to deal with new technical and artistic skills, far beyond their pedagogical practice?
  • In the future, will all educators have the need to adopt STEAM approaches?

So many questions arise when we look at what we are doing in this area, inside and outside school.
But still other questions must be asked, to understand what we are talking about when we approach STEAM Education:

  • What is a STEAM Education activity?
  • What criteria must an educational project meet for us to perceive it as STEAM Education approach?

We are looking for answers. Which can only arise from the debate between the different agents of this educational activity, whether they are producers of technology or materials, teachers, teacher trainers, researchers or STEAM educators in the community.
In a network that must cross perspectives, we organize the 1st European Summit of STEAM Educators, which we present as “the first event that brings together educators, teachers, researchers, projects, organizations, universities and producers of STEAM Education materials, in a set of communications that will allow us to understand the state of the art of this educational dimension in Europe.”

Europe and European STEAM educators will meet online, in a Think Tank that will produce official conclusions and future references for everyday activity. We will get answers to specific questions, expose our doubts and speak with colleagues and experts who will share their knowledge and expertise with us.

Don’t miss this event.

Apply as a speaker or register as a participant.

We welcome submissions from any member of our community who can demonstrate thought leadership in STEAM Education. If you would like to be a Speaker, please complete the Call For Speakers form and read the guideline to create your video subsmission.

Relevant dates

Call 4 Speakers submission:

15th July 2022

Speakers selection:

1st August 2022

Participants registration:

8th August 2022

EASE Summit 2022 registration form

1 + 14 =

We’re inviting every participant to donate a STEAM Education Lesson Plan to our X-Change program as a donation for this free event!

EASE Summit Schedule:

Central European Time (CET)

September 16th 2022

14.00h

Nelson Gomes [EASE]

EASE Summit- 1st European Summit for STEAM Educators Presentation

14.20h

6 minute presentation

Stefania Altieri

Coding -recent history in Italy

14.30h

6 minute presentation

Róbert Szekula

Own LEGO tournament/ Programming for Math Loosers

14.40h

6 minute presentation

Pieter van Leemputten

Moving Minds with STEAM

14.55h

6 minute presentation

Michael Scheuerl

Volt, Paper, Scissors! Making paper great again

15.05h

6 minute presentation

Mariana Mihaela Lazar

Zoom Zoom We are Going to The Moon with PAXI

15.15h

6 minute presentation

Lisa Schramm

FabLabs as a key actor in extracurricular education

15.30h

6 minute presentation

Kavita Sanghvi [Asia Guest]

Gamification in STEM

15.40h

6 minute presentation

Gjorgjina Dimova/ Velika Markova

Clean house = good health or NOT?

15.50h

6 minute presentation

Giada Totaro

Art and digital creativity in the STEAM Education for the construction of the complex imaginary of the digital native generations.

16.05h

6 minute presentation

Gaja Zornada

The importance of multifaceted skills building

16.20h

6 minute presentation

Camille Demilito

Using chatbots in STEM education

16.25h

6 minute presentation

Chiara Schettini

Binoculars for science and imagination

16.40h

6 minute presentation

Anastasia Zoi Souliotou/ Charikleia Kanari

STEAM, museums and children with disabilities

16.50h

6 minute presentation

Cateluța Enciu

Life’ sTEAM33

17.00h

6 minute presentation

Carmen Diez

STEAM Project: Global Science Opera Spain Experience

17.15h

6 minute presentation

Manon de Schryver

The use of experiential learning and manipulations to understand STEAM concepts

17.25h

6 minute presentation

Anna Rita Bisogni

Improving written assessments with Ozobot

17.35h

6 minute presentation

Alejandra Forero

Going digital staying human

17.45h

6 minute presentation

Alice Severi

Biodiverse tales

17.55h

Madhumalti Sharma [EASE]

Ending Speech Day 1

September 16th 2022

14.00h

Nelson Gomes

EASE Summit- 1st European Summit for STEAM Educators Presentation

14.20h

Stefania Altieri

Coding -recent history in Italy

 

14.30h

Róbert Szekula

Own LEGO tournament/ Programming for Math Loosers

14.40h

Pieter van Leemputten

Moving Minds with STEAM

 

14.55h

Michael Scheuerl

Volt, Paper, Scissors! Making paper great again

15.05h

Mariana Mihaela Lazar

Zoom Zoom We are Going to The Moon with PAXI

15.15h

Lisa Schramm

FabLabs as a key actor in extracurricular education

15.30h

Kavita Sanghvi [Asia Guest]

Gamification in STEM

 

15.40h

Gjorgjina Dimova/ Velika Markova

Clean house = good health or NOT?

 

15.50h

Giada Totaro

Art and digital creativity in the STEAM Education for the construction of the complex imaginary of the digital native generations.

16.05h

Gaja Zornada

The importance of multifaceted skills building

16.20h

Demilito Camille

Using chatbots in STEM education

 

16.25h

Chiara Schettini

Binoculars for science and imagination

 

16.40h

Anastasia Zoi Souliotou/ Charikleia Kanari

STEAM, museums and children with disabilities

16.50h

Cateluța Enciu

Life’ sTEAM33

 

17.00h

Carmen Diez

STEAM Project: Global Science Opera Spain Experience

17.15h

De Schryver Manon

The use of experiential learning and manipulations to understand STEAM concepts

17.25h

Anna Rita Bisogni

Verification I’m not afraid of you with Ozobot

17.35h

Alejandra Forero

Going digital staying human

 

17.45h

Alice Severi

Biodiverse tales

 

17.55h

Madhumalti Sharma [EASE]

Ending Speech Day 1

 

September 17th 2022

14.00h

Ana Louro [EASE]

Presentation of EASE Summit Workday 2

14.20h

20 minute presentation

Karolina Brleković

What does M in STEM stand for?

14.40h

20 minute presentation

Jo Trowsdale and Richard Davies

TAMEing STEAM for Schools

15.05h

20 minute presentation

Giuseppina Addeo

An out of school learning activity on biodiversity

15.25h

20 minute presentation

Cyndi Burnett [America Guest]

Weaving Creative Thinking into Every STEAM Lesson

15.50h

20 minute presentation

Arda Aslan

What are Makerspaces, Hackerspaces, and Fab Labs?

16.20h

20 minute presentation

Alessandra Angelucci

Symmetry – Beauty – Truth

16.45h

20 minute presentation

Achilles Kameas

STEAMonEdu suite: a competetence framework, a MOOC and a self-assessment tool for STEAM educators

17.10h

Hands-on workshop

Jana Večerková

7 Lessons Learnt From Teaching Coding To Adults

Live Panel Debate

Ana Louro [EASE]

Live Panel Debate Moderator

Live Panel Debate

Ronen Even Tzur

The importance of problem-solving skills for kids’ futures 

17.30h

Live Panel Debate

Jo Trowsdale and Richard Davies

Designing authentic STEAM education

Live Panel Debate

Fiorella Operto

Robotics and Gender: The Use of Robotics for the Empowerment of Girls in the Classroom

18.20h

Nelson Gomes [EASE]

Final notes. Conclusions and ideas taken from the Summit.

September 17th 2022

14.00h

Ana Louro [EASE]

Presentation of EASE Summit Workday 2

 

14.20h

Karolina Brleković

What does M in STEM stand for?

 

14.40h

Jo Trowsdale and Richard Davies

TAMEing STEAM for Schools

15.05h

Giuseppina Addeo

An out of school learning activity on biodiversity

15.25h

Cyndi Burnett [America Guest]

Weaving Creative Thinking into Every STEAM Lesson

15.50h

Arda Aslan

What are Makerspaces, Hackerspaces, and Fab Labs?

16.20h

Alessandra Angelucci

Symmetry – Beauty – Truth

 

16.45h

Achilles Kameas

STEAMonEdu suite: a competetence framework, a MOOC and a self-assessment tool for STEAM educators

17.10h

Jana Večerková

7 Lessons Learnt From Teaching Coding To Adults

17.30h

Ana Louro [EASE]

Live Panel Debate Moderator

17.30h

Ronen Even Tzur

The importance of multifaceted skills building (Live Debate)

17.30h

Jo Trowsdale and Richard Davies

Designing authentic STEAM education (Live Debate)

17.30h

Fiorella Operto

Robotics and Gender: The Use of Robotics for the Empowerment of Girls in the Classroom (Live Debate)

18.20h

Nelson Gomes [EASE]

Final notes. Conclusions and ideas taken from the Summit.

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