EASE- EuropeAn network of STEAM Educators is a non-profit organization whose activity has the ultimate objective of helping and enhancing the work of all educators and teachers in terms of promoting STEAM skills with children, young people and adults in formal and non-formal education.

AggreGate repositorium’s article reference

Gamified Evaluation in STEAM for Higher Education: A Case Study

Pavel Boytchev, Svetla Boytcheva

Keywords:

gamification in education; STEAM education; educational software; student evaluation

Date of publication:

June 11, 2020

Type:

Article

Cientific Arbitrage:

Yes

Article/ paper URL:

https://www.mdpi.com/2078-2489/11/6/316/pdf
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